Blacksmith | Special Character | Couch Heroes Studio
I'm excited to finally share this character that I had the pleasure of leading and developing during my time as Lead 3D Character Artist at Couch Heroes Studio.
The Blacksmith is a special in-game character that blends handcrafted medieval aesthetics with mechanical enhancements, creating a unique visual identity that fit the game's artistic direction. One of my responsibilities was supervising the artistic development while ensuring the final character stayed true to the project's quality standards.
My Responsibilities:
Leading the character production pipeline
Supervising the visual development of the character
High-poly character sculpting
Collaborating closely with the team throughout production
Credits:
Lead 3D Character Artist
Mohamed Aly Rabie
Concept Art
Kerim Turay
(Redeveloped the original concept under my supervision, evolving it into the final production-ready design.)
https://www.artstation.com/zezael
High-Poly Character
Mohamed Aly Rabie
Mechanical Arm
Clara L. Vegel
https://www.artstation.com/vegelgrady
PS:
I'd also like to thank Clara L. Vegel for her great work on the mechanical arm.
She put a lot of care into the asset, was always receptive to feedback, and did an amazing job bringing the vision to life.
I truly enjoyed working with her on this project & Vardis Vardinogiannis for his creative direction throughout the project.