Details:
My role for this task: Lead 3d character artist
Concept art stage: No concept art here but I was responcept to develop the main character of the game based on my artistic view (Anatomy /Stylization)
Highpoly stage :Mohamed Aly Rabie ( ZBrush)
Lowpoly stage: Mohamed Aly Rabie (Maya)
UVs and Baking: Mohamed Aly Rabie (Marmoset , Photoshop)
Model pose : under the eye of the Technical rigging artist