Hello, World! 👋
As a huge Overwatch fan, I couldn't resist recreating one of my favorite skins, Soldier: 76 – Proteus.
This project was both a passion piece and an opportunity to push my skills further.
Throughout the process, I experimented with new techniques and workflows, exploring different approaches to creating a clean, optimized, and game-ready character without compromising visual quality.
Every challenge along the way taught me something new, making this project just as rewarding as it was fun.
I hope you enjoy it as much as I enjoyed creating it.
Feedback is always appreciated!
Project Details:-
Character: ~100,000 triangles, 5 × 4K texture sets
Rifle: ~18,000 triangles, 1 × 4K texture set
Base: ~4,000 triangles, 1 × 4K texture set
Software: Maya, ZBrush, Substance 3D Painter, Marmoset Toolbag, Rizom and Photoshop.